Keyboard or mouse doc

This chapter gives an overview of the general mouse and keyboard usage in Blender, and the conventions used in this Manual to describe them, as well as tips on how to use non-standard devices. Ctrl-Alt-Tab Switch among open virtual machines while mouse and keyboard input are grabbed.

KeyboardMessage: Sends a text string when a button is pressed. Back to topCan I schedule a meeting for someone else?Yes, provided the person you are scheduling for has given you permission on their My WebEx > My Profile page. Each key press or wheel click selects the nearest unselected node or deselects the farthest selected node. This means that it is up to the platform (the system image) to provide the necessary fonts.

This is only an option when no static or compiled-in hooks were specified in the device makespecs. In practice, the traditional compiled-in hooks are rarely used, almost all backends are now migrated to plugins. Shift +click toggle selection Shift+click adds an object to the current selection if it was not selected, or deselects it otherwise. click+click edit the object For paths, double clicking switches to Node tool; for shapes, to corresponding shape tool; for text, to Text tool.

Select what you want to share with participants, such as a whiteboard or file. Examples KeyboardAndMouseControl: Demonstrates the Mouse and Keyboard commands in one program.

This assumes that you use the mouse with your right hand. Shift+Return Return without automatic indent, regardless of the setting of Auto Indent.

Click/Drag Pops up the background menu (programmed from Preferences -> Default Settings -> Customize Menus -> Window Background). Ctrl+Drag Pan scrolling. Ctrl +click retract the handle Retracted handle is zero length; use Shift+drag to drag it back out. For systems that do not have a fixed amount of memory reserved for the GPU this is not an issue. linuxfb Use the fb plugin parameter to specify the framebuffer device to use.

keyboard or mouse doc


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